The gaming industry has been abuzz with news of mass layoffs at Microsoft's gaming division, and Obsidian Entertainment, a studio known for its diverse portfolio, has been at the center of this storm. In the wake of these layoffs, Obsidian's game director, Josh Adler, has taken to LinkedIn to share his thoughts and address the speculation surrounding the studio's future.
Adler's words offer a glimpse into the human cost of these industry shifts, as he bids farewell to not just colleagues but friends. His message serves as a reminder that behind every game, there are real people with talents and contributions that deserve recognition.
"Cold take artists" is a term Adler uses to describe those quick to offer opinions without a deep understanding of the studio's history or the individuals who have shaped its games. He highlights the continuity within Obsidian's leadership, with many of the same people who worked on beloved titles like The Outer Worlds, Pillars of Eternity, and Fallout: New Vegas still steering the ship.
Adler's defense of Obsidian's DNA is a passionate one. He acknowledges that change is inevitable but asserts that the studio's core remains intact. From Knights of the Old Republic 2 to their current projects, the through-line is evident.
The speculation surrounding Obsidian's project choices and studio culture changes has been a hot topic. Adler pushes back against the notion that the studio has lost its way, emphasizing the continuity in leadership and the talent that remains.
"When you see people talking about Obsidian, comparing our current state to our past, remember that they often lack the insight into the game development process and the contributions of our team," Adler writes.
Reports suggest that Obsidian was deep into developing a sequel to Avowed when the layoffs hit. Now, their focus has shifted to a new Fallout project, with work on Avowed continuing in the background. This shift in priorities aligns with Xbox's new strategy, which favors focusing on its biggest franchises rather than pursuing diverse, subscriber-attracting projects.
Xbox CEO Asha Sharma's desire to accelerate the release of new Halo and Fallout games is a clear indication of this shift in strategy. While the impact of these changes on the gaming landscape remains to be seen, one thing is certain: the gaming industry is in a state of flux, and studios like Obsidian are navigating uncharted waters.
In conclusion, Adler's words offer a personal and insightful perspective on the challenges facing the gaming industry. As we move forward, it's essential to remember the human stories behind these corporate decisions and the impact they have on the talented individuals who bring our favorite games to life.